Rewire Studio · Clips & scenes

Launch ideas in clips and scenes

Session View is a clip grid for sketching and performing. Tracks run as columns, scenes as rows. Fill slots, launch a scene, and keep returns and Main sticky while you explore — without committing every idea to the timeline first.

  • Tracks as columns, scenes as rows
  • Launch scenes · stop all clips on Main
  • Sticky A/B returns and Main column
  • Drop audio or create MIDI in empty slots

How it works

Using Session in Studio

A practical loop — not a feature checklist.

  1. 01

    Fill the grid

    Drop samples into audio slots or click + on empty MIDI slots to create clips. Name scenes so rows mean something.

  2. 02

    Launch a scene

    Hit play on a scene row. Studio sets the playing scene, resets the playhead, and starts transport if it was stopped.

  3. 03

    Shape while it runs

    Mute, solo, ride gains and sends on the column mixer. Returns A/B and Main stay sticky on the right.

  4. 04

    Commit to Arrangement

    When a scene idea sticks, move into Arrangement View and build the linear form — same tracks, same devices.

The grid

Clip slots at every intersection

Each track × scene cell is a clip slot. Filled slots show audio or MIDI; empty audio slots wait for a drop; empty MIDI slots offer + to create. Default sessions start with eight scene rows you can rename.

  • Audio and MIDI clips in the same grid
  • Scene names (or numbered 1…N)
  • Hint chrome: launch · drop · create MIDI

Scenes

Launch the whole row

Scene launch fires the row: playing scene highlights, playhead resets, transport runs. Use Stop all clips on Main when you want silence. Per-slot launch keeps evolving — today the performative center is scene-level.

  • Launch scene N from the scene column
  • Live scene highlighted while playing
  • Stop all clips clears the playing scene

Mixer in Session

Column strip under the grid

Every track column ends in a mini mixer — sends to A/B, pan, vertical gain, meters, mute and solo. Returns and Main stay pinned so you never lose the master path.

  • Per-track M / S, gain, pan, meters
  • Sends to return A (e.g. Reverb) and B (e.g. Delay)
  • Main: stop all, pan, gain, L/R meters

Detail

Open a clip, stay in flow

Select a MIDI clip to open the piano roll; audio clips open detail for editing. Session and Arrangement share the device chain on each track.

In the same DAW

Related Studio surfaces

Studio is one product — these views share tracks, mixer, and devices.

  • Timeline

    Arrangement

    Arrangement View is the linear timeline where songs take shape. Place audio and MIDI clips on tracks, set loops and tempo, and keep the mixer beside you while you build structure.

  • Notes

    MIDI & piano roll

    Open the piano roll on a MIDI clip and reshape notes without leaving Studio. Draw, select, or slice; fold to scale; ride velocity and probability; or let the Studio agent sketch a pass you still own.

  • Levels

    Mixer

    The mixer isn't a place you escape to — it's a rail beside Arrangement and a strip under Session columns. Balance, mute, solo, and send without breaking the idea.

  • Plugins

    Devices & hosting

    Every track has a device chain. Load Rewire devices and scanned VST3s, open editors, audition while the transport runs, and bounce in place when a sound lands.

  • Separation

    Stems

    Stem sessions turn a source into focused layers inside Studio. Mute, solo, and level each stem, then pull pieces onto arrangement tracks when the idea lands.

  • AI assistant

    Studio agent

    The Studio agent works on your live session — not plugin source code. Describe a bassline or clip layout; it places material with session tools. You keep every edit.

Build plugins in Rewire Editor →

FAQ

About Session

How is Session View different from Arrangement?
Session View is a clip grid (tracks × scenes) for sketching and launching ideas. Arrangement is the linear timeline for song structure. Toggle Arrange / Session in Studio — same tracks and mixer.
Can I launch individual clips?
Today launch is scene-level: play a scene row to fire that combination of slots. Stop all clips lives on Main. Per-slot launch continues to evolve.
What are returns A and B?
Sticky return columns (for example reverb and delay) with sends from each track. Main is the master column with stop-all, pan, gain, and meters.
How do I get audio into a slot?
Drag from the Library or drop files onto an audio slot. For MIDI tracks, click + on an empty slot to create a clip, then edit in the piano roll.

Get started

Try Session in Rewire Studio

Download Desktop and open Studio — Arrangement, Session, MIDI, mixer, stems, and more in one DAW.