Rewire Editor
Visual DSP graph, live UI, code, and an AI agent that scaffolds and verifies — then load your VST3 in the same desktop suite's Studio, or ship it to Rewire Market.
Part of Rewire Desktop · LM Studio for AI · Local JUCE toolchain
Inside the Editor
The Editor is the plugin workbench in the Rewire suite. Build tools you'll load in Studio, then share them on Market.
Workbench
Each plugin opens in a dedicated editor. Switch modes without losing context — wire signal paths, lay out controls, edit code, and audition.
Graph
Wire signal paths — code regenerates from your architecture.
UI
Lay out knobs and sliders with live binding to graph params.
DAW
Load your VST3 in the built-in host and hear it in context.
Graph
Visual signal architecture — the source of truth for audio routing and processor params.
UI
Drag-and-drop control layout with live binding status mapped to the DSP graph.
Host
Mini host to load your built VST3, automate params, and hear changes in context.
Files
Project tree with tabbed code editor, quick-open, and find-in-files.
Monitor
Runtime stats and build telemetry while you iterate.
Diagnostics
Verify results, build logs, and structured checks before you ship.
DSP graph
The graph is the source of truth. Connect audio through delays, EQs, saturators, filters, and synth oscillators. Parameter IDs flow into the UI and regenerate JUCE processor code automatically.
Real toolchain
Projects live in a local folder you own. CMake builds produce loadable VST3 binaries. Generated regions stay in sync; you never hand-edit scaffold markers.
Verify loop
Every graph edit and file write can be validated before you build. The agent is trained to re-run verify until the project is green.
AI agent
The agent rail sits beside your editor — thread history, tool calls, verify feedback, and starter prompts. Models run locally; nothing leaves your machine unless you publish.
Ask
Read-only research — search the project, explain code, answer questions without touching files.
Agent
Full edit loop — write dsp-graph.json, sync UI, run verify, fix until checks pass.
Plan
Research the codebase and publish a step-by-step plan for a follow-up Agent turn.
Workflow
01
Start from a plain-language brief or draft a marketplace listing with AI — name, category, formats, summary.
02
Generate a real C++ project on disk — CMake, processor/editor stubs, and sync regions ready for your graph.
03
Wire nodes in the DSP graph. The editor regenerates processor code from your architecture.
04
Place knobs, sliders, and toggles. Controls bind to graph parameters — bypass stays UI-only.
05
Compile a VST3, load it in the host, and audition on Studio tracks without leaving Desktop.
06
Push your listing to Rewire Market. Buyers find you on the web; you keep building in the Editor.
Same suite
The Editor isn't a silo — it's how you invent tools for the music you're already making in Rewire.
Studio
Drop your built VST3 on arrangement tracks. Hear it with clips, mixer, and stems — not a dead preview window.
Explore Rewire Studio →Market
Push listings when you're ready. Musicians browse on the web and install through Desktop.
See Rewire Market →FAQ
Get started
Download the suite, join the waitlist for Editor access, and start scaffolding real JUCE projects on your machine.